About
My path has moved from product design to games, then to design leadership, and now toward AI systems. Across each phase, the through-line has been building structures that shape behavior and scale well.
Experience Summary
- 11+ years in design
- Led a 25-person multidisciplinary design team
- Shipped 10+ games at scale
- Built AI-driven systems and interaction models
Leadership Philosophy
I focus on system clarity over surface novelty. Strong product and team outcomes come from explicit structures: decision rights, operating rhythms, and clear interfaces between disciplines.
Current Interests
I am currently most interested in behavioral platforms, human-AI interaction models, and design organization systems that can adapt to new product and tooling realities.